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Sol Arbiter

Sol Arbiter, Book 1

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Sol Arbiter

By: Jia Shen, J. N. Chaney
Narrated by: Greg Tremblay
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Summary

"They call us Arbiters. We arbitrate conflict to keep the peace."

In 2853, humanity has established a presence across the solar system. Linked by a network of FTL gateways called Boson Apertures, travel between the seven colonized worlds and thousands of space colonies takes only hours.

The Sol Federation is the final authority, and the Arbiters travel the system to maintain order.

Arbiters Gabriel Anderson and Tycho Barrett have just been sent to intervene in a growing crisis on Venus. Information is limited, but they know two things: Tower 7 has gone completely dark, and security androids are killing civilians.

No one knows what has become of the tower's 520,000 residents or who is responsible for the mysterious assault, but the priority of the mission is clear.

Tycho and Gabriel must breach the tower, investigate the missing civilians, and locate the one responsible…all while trying to stay alive.

Witness the beginning of an expansive sci-fi epic in this first entry to the Sol Arbiter series. If you're a fan of Altered Carbon, Dredd, or Blade Runner, you'll love this cyberpunk thrill ride.

©2020 J.N. Chaney (P)2020 Podium Audio
Adventure Cyberpunk Fiction Science Fiction Space Opera Steampunk Solar System Space Science Fiction
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All stars
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I struggled at first. Greg's narration was a bit wooden. but as Greg relaxed more into the character I started to really enjoy the book. so much so that I've just bought the second book.

Really great book

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Thoroughly enjoyed the story from start to finish. The narration was excellent it seamlessly flowed, didn’t want to put the story down once started. Looking forward to the next one.

Sol Arbiter

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It's a good story which, I assume, sets up the rest of the series. Unfortunately I found the characters a bit clichéd, from their personality to the stereotypical clothing. Overall it was enjoyable but there weren't enough new ideas to make me listen to the rest of the series.

An enjoyable cliché

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It's not much of a story, and there's little character development. It was just about one battle. I don’t think this series is for me. The narration was good. The battle, as far as it was, was OK, but there was nothing to make me want to continue with the series. Not much of a story very little character development. It was just about one battle. I don’t think this series is for me. The narration was good. The battle was OK, but nothing made me want to continue the series.

Disappointing

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The overall idea is good, but the character consistency is bad, many times the characters do things that don't work with the personality that is being presented (there is a passage on the first encounter with the enemies that is cringy to say the least).

The group we met on the end of the book, feels more like teenagers than combat/army specialists.

I liked the idea of arbiters as the peacekeepers and the control applied into the colonies. I even liked some of the whys and how presented. I just think it would


****** very light spoilers ******
The arbiters are introduced as a elite force, but by the actions of the protagonist they just look like very light trained with high end equipment.
Even the way their equipment and capabilities are described don't make much sense, they are capable to deal with a platoon of enemies armed with light weapons, but any shot on the weak spot will pass through the armor, it doesn't seem like the author ever saw a full auto smg spraying bullets.
Also their deduction skills are awful, the amount of time they took to see something was off is bafling.
Anyhow it seems like they wanted to create something amazing as equipment and training, but they had to force some weaknesses to make the story being exciting.
The enemies are always refered as night watch, but by the end it's very clear they shouldn't be just night watch officers.
In the end when Young or whatever his name is didn't answer Tyco call it was cringe an his explanation for that was childish as had no logic.

Good idea, bad passing and consistency

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