Episodes

  • Oob Recap XXXV – Planet Saga: Sewer Dragon Proof, Methane Boom & Tattooed Orc Raiders
    Mar 25 2026

    Dragon skull evidence hits the council, a sewer “cleanup” detonates, and a lumber escort turns into an orc ambush with scythe-marks and hex tattoos. One raider survives, and the answers are finally within reach.

    Music: Hour of the Witch by Scott Buckley https://www.scottbuckley.com.au/library/hour-of-the-witch/Licensed under Creative Commons BY Attribution 4.0 Licensehttps://creativecommons.org/licenses/by/4.0/

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    4 mins
  • Oob Recap XXXIV – Planet Saga: Nero’s Crown, The Jester’s Prize & Flesh-Dragon in the Sewers
    Mar 21 2026

    Nefir comes back violet and altered, the Jester “rewards” the party by erasing their loot, and the sewers escalate from poison and monks to a gore-breathing flesh-dragon behind a skull-locked door.Music: King Kong Kitchie Kitchie Ki-Me-O by Chubby ParkerPublic Domainhttps://creativecommons.org/publicdomain/mark/1.0/

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    4 mins
  • Session 52 - Stream Fixes, Mic Swap & Backstories That Matter
    Mar 21 2026

    This one’s lighter on chaos and heavier on cleanup. In Tech Diaries, I talk through the latest stream fixes, why support thinks my 4K-to-1080 scaling may be part of the problem, and why the RE20 is already getting benched in favor of the HyperX FlipCast. Then in the Deep Dive, I get into backstories: why I want at least half a page, why I cap them at three, why level one characters need believable histories, and why AI can be a solid starting point as long as you actually make it your own.

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    7 mins
  • Oob Recap XXXIII – Planet Saga: Molten Moat, Rook-Towers & The Black Queen’s Fall
    Mar 18 2026

    Molten gold underfoot, living rooks throwing hands, and a Black Queen that hits like a funeral. The party wins the fight, then the Jester demands a price that rewrites the board, and Nefir returns wearing violet proof.

    Music: Don't Mind the Rain by The Georgians https://www.loc.gov/item/jukebox-673305/Public Domainhttps://creativecommons.org/publicdomain/mark/1.0/

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    3 mins
  • Oob Recap XXXII – Planet Saga: No Checkmate, Only Abandonment
    Feb 26 2026

    A strange lure in the undercity becomes a hard reset of reality when the Jester turns the party into pieces on a living board. With riddles for rules and a watching sky overhead, every step forward is a turn spent and every fight is a lesson in pattern and punishment. They survive the opening, steal a moment to breathe, and lock eyes on the fortress where the Black King waits.

    Music: Are We Alone In The Universe by Lee J Cander https://pixabay.com/users/leejcander-44194859/Licensed under Pixabay Content Licensehttps://pixabay.com/service/license-summary/

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    4 mins
  • Oob Recap XXXI – Planet Saga: Proof in the Ash
    Feb 22 2026

    A quiet day of planning turns into a descent where every room has teeth. Between corrosive evidence, choking webs, and a war-mage willing to turn a hallway into an oven, the party learns just how organized the threat beneath the city really is. They walk out scorched and shaken, carrying proof that demands an answer and a decision they can’t dodge much longer.Music: Mission Briefing Theme (Carillon) by Supernova Collective https://supernovacollective.bandcamp.comLicensed under Scrybe Quill Context Licensehttps://www.scrybequill.com/license

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    4 mins
  • Session 51 - Collab Cams Crash the Stream & Keeping Paid Games Professional
    Feb 21 2026

    This week the stream died twice, and the pattern’s getting hard to ignore: it only seems to happen when I’m running collab cams. No Foundry meltdown, no audio chaos, just Streamlabs tapping out once the camera stack gets heavy. So I’m looking at forcing feeds down to 720p, watching CPU/GPU/VRAM when it dies, and getting answers from Streamlabs before “restart the stream mid-session” becomes routine. Then in the DM Deep Dive, we talk about mixing paid tables with casual games and why it can quietly mess with expectations and the power dynamic if you’re not careful.

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    8 mins
  • Oob Recap XXX – Planet Saga: The City Beneath the City
    Feb 19 2026

    A reward lands in the party’s hands, but it feels less like a celebration and more like a warning. They chase divine leads through restricted stacks, put real money into real structures meant to outlast them, and then step into the sewers where someone’s been counting failures like trophies. By the time the fight ends, the lesson is brutal and simple: the lab wasn’t the destination, it was the invitation.

    Music: Down the Drain (The Sewers) by Supernova Collective https://supernovacollective.bandcamp.comLicensed under Scrybe Quill Context Licensehttps://www.scrybequill.com/license

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    4 mins