Behind the Sound of It Takes Two
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About this listen
(TSAP S04E12)
*EXCLUSIVE BEHIND THE SCENES VIDEO ON OUR WEBSITE*
Sam is joined by Anne-Sophie Mongeau and Philip Eriksson, to chat about their amazing work on the acclaimed co-op title It Takes Two from Hazelight.
They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound designer's playground, aiming for that Pixar experience and more!
This in-depth, detailed discussion covers so many great topics with some truly great insights and tips for working on game audio, so get those headphones on!
Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast
Big thanks to Toivo Kallio for editing and mastering!
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