Showing titles in Programming
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Python Programming for Beginners
- The Step-by-Step Guide to Learning Python Programming with Practical Examples and Exercises for Everyone with Little or No Coding Background
- By: Dr. Philomena Ogoh
- Narrated by: KC Wayman
- Length: 4 hrs and 20 mins
- Unabridged
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Overall30
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Performance30
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Story30
Python is one of the easiest coding languages to master because it bases itself on the English language. Intuitive and simple, anyone can get started with programming in Python, almost overnight! It can even jumpstart your hobby or career in tech, taking you places you never thought you could go. And this is where this book comes into play… it’s your launchpad into the phenomenal world of Python programming.
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Informative
- By Amazon_shopper on 24-11-25
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Python Programming for Beginners
- The Step-by-Step Guide to Learning Python Programming with Practical Examples and Exercises for Everyone with Little or No Coding Background
- Narrated by: KC Wayman
- Length: 4 hrs and 20 mins
- Release date: 08-03-24
- Language: English
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£11.05 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Abyssal Archive
- The Mythology of Dark Souls
- By: Lokey
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Unabridged
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Overall29
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Performance27
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Story27
Abyssal Archive features the most comprehensive fan analysis of the Dark Souls mythos ever undertaken. We set out to pay tribute to Miyazaki's legendary game by crafting something that embodies the same care and attention to detail that makes Dark Souls itself such a peerless work of art.
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an incredible breakdown of every single aspect of the game lorewise.
- By Anonymous on 09-02-25
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Abyssal Archive
- The Mythology of Dark Souls
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Release date: 20-03-24
- Language: English
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£22.19 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- By: Diana Montalion
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Unabridged
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Overall2
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Performance2
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Story2
A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
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Goes beyond most tech thinking
- By Tim Abell on 05-12-25
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Release date: 08-10-24
- Language: English
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£14.57 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Overall222
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Performance199
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Story197
Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Enjoyable and inspiring
- By Martin on 17-03-16
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-15
- Language: English
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£23.13 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall27
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Performance26
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Story26
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Clearly Right For Most, But Not Right For Me
- By Kayaks and Llamas on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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£11.34 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall17
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Performance15
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Story15
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Best book I’ve read so far on game design
- By Lolli on 13-07-25
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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£10.38 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Vibe Coding
- Building Production-Grade Software with GenAI, Chat, Agents, and Beyond
- By: Gene Kim, Steve Yegge
- Narrated by: David Cui Cui
- Length: 11 hrs and 48 mins
- Unabridged
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Overall8
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Performance8
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Story8
GenAI is fundamentally changing the world of software development like nothing since the internet. Vibe Coding is a first-of-its-kind, groundbreaking book that shows developers how to embrace this new frontier. Science fiction is now reality. Programmers no longer need to toil over code and syntax. They can now describe what they want and watch it materialize instantly. Welcome to the future—Vibe Coding.
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Inspiring for leaders
- By Ham on 19-03-26
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Vibe Coding
- Building Production-Grade Software with GenAI, Chat, Agents, and Beyond
- Narrated by: David Cui Cui
- Length: 11 hrs and 48 mins
- Release date: 02-10-25
- Language: English
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£14.81 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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Overall243
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Performance223
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Story221
A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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£15.79 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Overall84
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Performance73
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Story73
Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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£13.76 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Build and Sell Mobile Games with Claude Code
- How Non-Coders Are Making $50K/Month Selling AI-Coded Games in 30 Days
- By: Chris Sullivan
- Narrated by: Jon Mills's voice replica
- Length: 1 hr and 43 mins
- Unabridged
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Overall0
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Performance0
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Story0
Stop letting complex programming languages and expensive development tools crush your mobile game dreams. The game development landscape has been revolutionized by artificial intelligence, and you can now create professional mobile games without spending years learning to code or hiring expensive development teams. This practical guide reveals exactly how to harness Claude Code and AI-powered development to build, test, and monetize mobile games in under 60 minutes.
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Build and Sell Mobile Games with Claude Code
- How Non-Coders Are Making $50K/Month Selling AI-Coded Games in 30 Days
- Narrated by: Jon Mills's voice replica
- Length: 1 hr and 43 mins
- Release date: 13-03-26
- Language: English
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£6.39 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall5
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Performance4
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Story4
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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£8.68 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
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Overall401
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Performance336
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Story333
Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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Underwhelming
- By Kindle-klant on 02-09-20
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Release date: 26-12-19
- Language: English
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£14.63 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Build iOS Apps with Claude and Xcode
- The Beginner's Guide to App Development Without Coding Experience
- By: Chris Sullivan
- Narrated by: Jon Mills's voice replica
- Length: 3 hrs and 33 mins
- Unabridged
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Overall0
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Performance0
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Story0
You have an iPhone app idea that could change everything. But you don't have a computer science degree, you've never learned Swift programming, and hiring a developer costs $50,000 or more. What if none of that mattered anymore? Build iOS Apps with Claude and Xcode shows you exactly how to create and publish real iOS apps using AI assistance, even if you've never programmed before. This isn't theory or fluff. It's a proven, step-by-step system that takes you from blank Xcode project to published App Store app in weeks, not years.
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Build iOS Apps with Claude and Xcode
- The Beginner's Guide to App Development Without Coding Experience
- Narrated by: Jon Mills's voice replica
- Length: 3 hrs and 33 mins
- Release date: 11-03-26
- Language: English
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£13.79 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Perfect Organism
- An Alien: Isolation Companion
- By: Andy Kelly
- Narrated by: Angus King
- Length: 8 hrs and 37 mins
- Unabridged
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Overall1
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Performance1
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Story1
There aren’t many computer games that can justify an entire book, but for superfans, Alien: Isolation is truly extraordinary and Perfect Organism reveals all there is to know about every aspect of this masterful game. Discover the rationale and authenticity of the set design and art direction, learn about the alien’s unnerving abilities to second-guess the players and the importance of its unique height, find out more about the importance of the dynamic audio and the use of seventies archive soundbites, as well as the darkly beautiful music.
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A must for Alien Isolation fans.
- By Yevgeny on 28-11-25
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The Perfect Organism
- An Alien: Isolation Companion
- Narrated by: Angus King
- Length: 8 hrs and 37 mins
- Release date: 24-07-25
- Language: English
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£13.98 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- By: Andrew Ward, Steven Ward
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Unabridged
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Overall10
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Performance10
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Story10
Execute Your Tech Idea applies to all technology projects, including apps, portals, Software as a Service, software tools, smart devices, the Internet of Things, and many more.
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An excellent guide
- By Craig on 03-01-23
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Release date: 30-12-22
- Language: English
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£14.68 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Imaginable
- How to See the Future Coming and Be Ready for Anything
- By: Jane McGonigal
- Narrated by: Jane McGonigal
- Length: 16 hrs and 31 mins
- Unabridged
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Overall13
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Performance10
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Story10
When we think about the future, it can be difficult to feel that we have any control. We aren't confident that we can take actions and make decisions that help determine what happens next. We want to feel prepared, hopeful and equipped and to face the future with optimism. Or, better yet, change the future. But how do we map out our lives when it feels impossible to predict what the world will be like next week, let alone next year? Jane McGonigal, a renowned future forecaster, reveals that 'unimaginable' events aren't unimaginable before they happen.
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couldn't even finish it
- By victoria on 07-05-24
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Imaginable
- How to See the Future Coming and Be Ready for Anything
- Narrated by: Jane McGonigal
- Length: 16 hrs and 31 mins
- Release date: 24-03-22
- Language: English
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£14.51 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Coders at Work
- Reflections on the Craft of Programming
- By: Peter Seibel
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Unabridged
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Overall30
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Performance26
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Story26
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’ highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting.
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Love this audiobook
- By Yong Hock Liew on 02-12-23
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Coders at Work
- Reflections on the Craft of Programming
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Release date: 21-04-21
- Language: English
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£23.13 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Computational Thinking
- By: Peter J. Denning, Matti Tedre
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Unabridged
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Overall23
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Performance20
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Story20
A few decades into the digital era, scientists discovered that thinking in terms of computation made possible an entirely new way of organizing scientific investigation; eventually, every field had a computational branch: computational physics, computational biology, computational sociology. More recently, "computational thinking" has become part of the K-12 curriculum. But what is computational thinking? This volume in the MIT Press Essential Knowledge series offers an accessible overview.
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good find
- By julien on 29-01-24
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Computational Thinking
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Release date: 23-04-19
- Language: English
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£12.61 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- By: Serhii Komar
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Unabridged
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Overall26
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Performance20
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Story20
READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how? Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market? If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success. Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding.
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The Kind of Thing I’ll Revisit Quarterly
- By Betzy Rodriguez on 06-05-25
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Release date: 17-03-25
- Language: English
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£11.05 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Functional Programming in Scala
- By: Paul Chiusano, Rúnar Bjarnason
- Narrated by: Mark Thomas
- Length: 9 hrs and 45 mins
- Unabridged
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Overall1
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Performance1
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Story1
Functional Programming in Scala is a serious tutorial for programmers looking to learn FP and apply it to the everyday business of coding. The audiobook guides listeners from basic techniques to advanced topics in a logical, concise, and clear progression. In it, you'll find concrete examples and exercises that open up the world of functional programming.
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Functional Programming in Scala
- Narrated by: Mark Thomas
- Length: 9 hrs and 45 mins
- Release date: 02-01-19
- Language: English
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£14.63 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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