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The Backlog Files

The Backlog Files

By: Adam Taylor
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On The Backlog Files, host Adam Taylor dives into retro classics, cult favorites, and indie standouts—stacking entries franchise by franchise, platform by platform. Every Tuesday at 9 AM EST, we rank, review, and recommit your next must‑play. From Game Boy gems to Switch surprises, Pokémon deep-dives to horror indies, Adam explores what made each game essential, or stray, and why it still matters today. Expect thoughtful takes, nostalgia, and plenty of “game snack” episodes under 20 minutes. New weekly. Always insightful. Occasionally unexpected.Adam Taylor Science Fiction
Episodes
  • Star Fox and the Lost Art of the Manual
    Jun 30 2026

    Nintendo has opened a console generation on an Ocarina of Time and a Star Fox 64 remake for the second time, and Adam dug into the new Star Fox on Switch 2 as a series newcomer. Why the remake's tutorials, voice acting, and cinematic story fill the gap left by the death of the instruction manual, how Falco, Slippy, and Fox finally feel like characters, why the tank level is still the tank level, and why a $50 price tag is a breath of fresh air in an $80 world. Plus a barrel roll or two. A full 5 out of 5.

    You can watch about an hour of Star Fox gameplay on the channel at youtube.com/@MWPNewsGaming

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    9 mins
  • Too Big to Succeed: GTA 6's Price Problem
    Jun 25 2026

    GTA 6 finally has a price: $80 standard, $100 Ultimate, and a "physical" edition that's just a download code in a box. Adam unpacks why the number matters less than what it signals, why GTA's discount-driven history makes an $80 launch a tougher sell than it is for Nintendo, why the AAA industry might be too big to succeed, and why even a record-shattering launch could still set off alarm bells across the industry. Plus: why GTA 6 isn't competing with GTA 5, it's competing with twelve years of the version players built in their heads.

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    13 mins
  • The Backlog Files at Tribeca: 2026 Games Showcase
    Jun 14 2026

    Adam reports live from Pier 57 at the Tribeca Festival, fresh off hands-on time with seven of this year's indie game selections. A modern 3D Zelda in Demi and the Fractured Dream, a gorgeous paper-airplane journey in DRIFTED, a speedrunner's dream in Rebounder, Devolver's sledgehammer-swinging Virtue and a Sledgehammer, and two out-of-nowhere standouts in Kidbash: Super Legend and the wordless, sound-driven LOFSÖNG. Join in for a quick on-site dispatch before sprinting downtown for X-Men '97.

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    4 mins
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